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Diffstat (limited to 'userland/windowserver/draw.c')
-rw-r--r--userland/windowserver/draw.c39
1 files changed, 32 insertions, 7 deletions
diff --git a/userland/windowserver/draw.c b/userland/windowserver/draw.c
index 5b3402a..cf3cd99 100644
--- a/userland/windowserver/draw.c
+++ b/userland/windowserver/draw.c
@@ -41,6 +41,25 @@ void draw_mouse(DISPLAY *disp, int mouse_x, int mouse_y) {
update_full_display(disp, mouse_x, mouse_y);
}
+void draw_line(DISPLAY *disp, int sx, int sy, int dx, int dy, uint32_t color) {
+ int x = sx;
+ int y = sy;
+ for (;;) {
+ // Bounds checking
+ if (y * WIDTH + x > HEIGHT * WIDTH)
+ break;
+
+ if (x >= dx - 1 && y >= dy - 1)
+ break;
+ uint32_t *ptr = disp->back_buffer + (BPP * y * WIDTH) + (x * BPP);
+ *ptr = color;
+ if (x < dx - 1)
+ x++;
+ if (y < dy - 1)
+ y++;
+ }
+}
+
void draw_window(DISPLAY *disp, const WINDOW *w) {
int x, y;
uint8_t border_size = disp->border_size;
@@ -50,6 +69,18 @@ void draw_window(DISPLAY *disp, const WINDOW *w) {
const int sy = w->sy;
x = px;
y = py;
+ // Draw a border around the current selected window
+ if (w == disp->active_window) {
+ // Top
+ draw_line(disp, px - 1, py - 1, px + sx + 1, py - 1, 0xFF00FF);
+ // Bottom
+ draw_line(disp, px - 1, py + sy, px + sx + 1, py + sy, 0xFF00FF);
+ // Left
+ draw_line(disp, px - 1, py - 1, px - 1, py + sy + 1, 0xFF00FF);
+ // Right
+ draw_line(disp, px + sx, py - 1, px + sx, py + sy + 1, 0xFF00FF);
+ }
+
for (int i = 0; i < sy; i++) {
if ((i + py) * WIDTH + px > HEIGHT * WIDTH)
break;
@@ -57,7 +88,6 @@ void draw_window(DISPLAY *disp, const WINDOW *w) {
if (i * sx > HEIGHT * WIDTH)
break;
uint32_t *bm = &w->bitmap_ptr[i * sx];
- // ((uint8_t *)w->bitmap_ptr) + BPP * ((i + py) * WIDTH) + px * BPP;
for (int j = 0; j < sx; j++) {
ptr[j] = bm[j];
}
@@ -75,12 +105,7 @@ void update_active_window(DISPLAY *disp) {
}
void update_full_display(DISPLAY *disp, int mouse_x, int mouse_y) {
- draw_wallpaper(disp); /*
- for (int i = 0; i < 100; i++) {
- if (!disp->windows[i])
- continue;
- draw_window(disp, disp->windows[i]);
- }*/
+ draw_wallpaper(disp);
update_active_window(disp);
update_display(disp);
}