#ifndef DRAW_H #define DRAW_H #include "ws.h" void draw_wallpaper(const DISPLAY *disp); void draw_window(DISPLAY *disp, const WINDOW *w); void update_full_display(DISPLAY *disp, int mouse_x, int mouse_y); void update_active_window(DISPLAY *disp); void draw_mouse(DISPLAY *disp, int mouse_x, int mouse_y); #endif