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#ifndef DRAW_H
#define DRAW_H
#include "ws.h"
#define WIDTH 0x500
#define HEIGHT 0x320
void draw_wallpaper(DISPLAY *disp);
void draw_window(DISPLAY *disp, const WINDOW *w);
void update_full_display(DISPLAY *disp, int mouse_x, int mouse_y);
void update_active_window(DISPLAY *disp);
void draw_mouse(DISPLAY *disp, int mouse_x, int mouse_y);
#endif
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