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#ifndef LIBGUI_H
#define LIBGUI_H
#include <stddef.h>
#include <stdint.h>
#define WINDOWSERVER_EVENT_KEYPRESS 0
#define WINDOWSERVER_EVENT_WINDOW_EXIT 1
typedef struct {
int ws_socket;
int bitmap_fd;
uint32_t *bitmap_ptr;
int x;
int y;
int sx;
int sy;
} GUI_Window;
// Taken from drivers/keyboard.c
struct KEY_EVENT {
char c;
uint8_t mode; // (shift (0 bit)) (alt (1 bit))
uint8_t release; // 0 pressed, 1 released
};
typedef struct {
int type;
struct KEY_EVENT ev;
} WS_EVENT;
GUI_Window *GUI_CreateWindow(uint32_t x, uint32_t y, uint32_t sx, uint32_t sy);
void GUI_DrawFont(GUI_Window *w, uint32_t px, uint32_t py, const uint32_t c);
void GUI_UpdateWindow(GUI_Window *w);
void GUI_OverwriteFont(GUI_Window *w, uint32_t px, uint32_t py,
const uint32_t color);
void GUI_ClearScreen(GUI_Window *w, uint32_t color);
void GUI_EventLoop(GUI_Window *w, void (*event_handler)(WS_EVENT ev));
#endif
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